Darkrest Online

Electron, Node.js, Express.js, Next.js, React, C++, Lua, MySQL, Docker, CI/CD, Grafana, Prometheus

Main project image

Comprehensive gaming platform featuring a custom game launcher built in Electron, full-stack web application for player account management, and extensive C++ client/server development. One of the best projects to date with full CI/CD pipeline and monitoring.

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Table of Contents

  1. Overview
  2. Role
  3. Problem
  4. Goal
  5. Solution
  6. Technical Implementation
  7. Challenges and Learnings
  8. Final Thoughts

Overview

Darkrest represents one of the most ambitious and comprehensive projects in my portfolio - a complete gaming platform that encompasses every aspect of modern game development and deployment. The project features a custom game launcher built with Electron, a full-stack web application for player account management, and extensive C++ client/server development.

Built with enterprise-grade technologies including Node.js, Express.js, Next.js, and C++, Darkrest demonstrates the complexity and scale achievable when combining multiple technology stacks into a cohesive gaming ecosystem.


👨‍💻 Role

Full-Stack Developer and Game Developer


❓ Problem

Modern gaming platforms face several critical challenges:

  1. Complex player account management requiring secure, scalable solutions
  2. Need for reliable game distribution and update mechanisms
  3. Requirement for robust server infrastructure to handle multiple concurrent players
  4. Necessity of comprehensive monitoring and analytics for game performance
  5. Challenge of maintaining consistency across different platforms and technologies

🎯 Goal

  1. Create a comprehensive gaming platform with custom launcher and account management
  2. Implement secure player authentication and data management systems
  3. Build robust C++ client/server architecture for optimal game performance
  4. Establish complete CI/CD pipeline for automated deployment and updates
  5. Integrate comprehensive monitoring and analytics for platform health

✨ Solution

Multi-Platform Architecture

The solution encompasses three main components working in harmony:

Technology Integration

Seamlessly combining multiple technology stacks:


⚙️ Technical Implementation

Game Launcher (Electron)

Built with modern desktop development practices:

Web Platform (Next.js/Express)

Full-stack web application for platform management:

Game Engine (C++)

High-performance game implementation:

Infrastructure & DevOps

Enterprise-grade deployment and monitoring:


🧪 Challenges and Learnings

  1. Technology Stack Integration: Coordinating multiple technology stacks (Electron, Node.js, C++, Lua) required careful architecture planning and consistent data flow between components

  2. Cross-Platform Development: Ensuring consistent user experience across Windows, macOS, and Linux while maintaining performance and reliability

  3. Scalability Planning: Designing the system architecture to handle growing player bases while maintaining performance and stability

  4. CI/CD Complexity: Implementing automated deployment for multiple platform components (launcher, web app, game client) required sophisticated pipeline design

  5. Performance Optimization: Balancing C++ game performance with web platform responsiveness and launcher efficiency


✨ Final Thoughts

  1. Project Scale: Darkrest demonstrated the complexity and satisfaction of building a complete gaming ecosystem from the ground up

  2. Technology Diversity: Working across multiple technology stacks (Electron, Node.js, C++, Lua) provided valuable insights into cross-platform development challenges

  3. Infrastructure Importance: Proper CI/CD, monitoring, and containerization proved essential for maintaining a complex multi-component system

  4. User Experience: The seamless integration between launcher, web platform, and game client created a cohesive user experience that exceeded expectations

  5. Future Potential: The project established a solid foundation for future gaming platform development and demonstrated the viability of combining multiple technologies into a unified solution